Hey volbells, sorry if what I'm asking is too personal but are you male or female? I'm curious to know if the writing of your games are from a dominant female perspective or from a submissive male perspective.You must be registered to see the links
v0.0011 changelog:
-Moved Penelope's shop to a seperate map and made it forward facing
-Changed a little of Penelope's scene.
-Took off some of the map's excess size
-Made it more clear when you can enter an area or not
-Heavy formatting overhaul
-Fixed bug when you skip Hannah freezing the game
-misc tiny fixes
Sorry, I intentionally keep that stuff separate. volbells is volbells.Hey volbells, sorry if what I'm asking is too personal but are you male or female? I'm curious to know if the writing of your games are from a dominant female perspective or from a submissive male perspective.
I actually like this approach to domination more.Well in the game the character says he feels his powers are less, but that could be merely the power of suggestion, like maybe her power is to be able to fool people into thinking they have become weaker, and that would be a great idea for the game, maybe his powers haven't been affected at all, but instead she just makes it so he feels weaker and less confident even though nothing has actually changed, and it's all in his head.
The game will stay about the same as it is now art-wise. It's more detailed than my previous games but there won't be a unique cg for every scene.Love the concept, but I'm curious as to if you plan to add more cgs or if the game is planned to remain mostly text based like your previous games. If it's planned to stay mostly text based thats fine, just not really my type of game.
Not sure exactly. Liquid and some other characters will be pretty hard to avoid given role in main plot. I'll try to keep options as open as possible though.Yo volbells? Later in the game will we have the ability to avoid any girl we don't want to see? Just end the day without encountering certain girls?
oh is this game going to be short and linear? no real choices or consequences we have to play through everyone even if we dislike them/their content?Not sure exactly. Liquid and some other characters will be pretty hard to avoid given role in main plot. I'll try to keep options as open as possible though.
I don't know exactly what it'll turn out to be, but I anticipate most of the characters being mostly avoidable and don't expect the game to be short. Unlike Magic Femdom, I intend to make it possible to get most or all scenes in one playthrough if you want to rather than having to play the game over for each girl.oh is this game going to be short and linear? no real choices or consequences we have to play through everyone even if we dislike them/their content?